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TEENY_WEENYS_DOC
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1995-12-06
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4KB
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80 lines
T E E N Y W E E N Y G A M E I N S T R U C T I O N S
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Get all, or as many of your Teeny Weenys to the exit before the time runs out!.
Each Teeny Weeny can start a level with different items in his pocket, these
items my be needed to complete the level, as may some of the items that are about
the level.
MOVING.
Select a Teeny Weeny by pressing one of Teeny Weeny icons along the bottom panel,
only the Teeny Weenys that are on the level will be available, the rest will be
in suspended animation during that level.
Once a Teen Weeny is selected, if the Teeny Weeny is on the current visible
screen then he will start to wave at you, if the Teeny Weeny you select is in
another part of the level, then you will be teleported to his location and then
he will wave at you ready for his movements.
The selected Teeny Weeny can now be moved about on the screen simply by clicking
the left mosue button on the place where you would like him to move to, if his
path is blocked, then he will stop walking and wait for you next instruction.
The Teeny Weenys are all equipped with built in hover propellers, these
automatically start up when the Teeny Weeny starts to fall.
This of course means that the Teeny Weenys can safely fall from any height
without fear of harm, on a lot of the levels you will have to exploit this!.
POCKETS.
Each Teeny Weeny has a pocket, the currently selected Teeny Weenys pocket
contents is shown in the window at the bottom right of the screen, to move
through the contents of the pocket, press the up and down arrows.
To use and item, press the USE button or press the right mouse button,
ITEM USAGE.
BLOCKS,
These can be used to bridge between platforms or to build a bridge over dangerous
obstacles.
To use a BLOCK, select the block in your pocket, stand at the edge of the
platform that you want to bridge, then press the use button beside the pocket
contents window, or press the right mouse button.
A BLOCK will then be place down, repeat until the gap is bridged, or you run out
of BLOCKS.
LADDERS.
LADDERS, these are used for gaining access to higher platforms, stand at the
bottom of where you wish to climb to, then use a ladder piece, climb up the
ladder and repeat until you have reached the desired height/platform.
You can not build a ladder throught a solid platform, it must be at it's side!.
KEYS AND PASSES.
These are needed for opening doors, stand beside the door and use the key or
pass.
REMOTE.
This is needed to detonate a BOMB, plant a bomb, then use the REMOTE to explode
the BOMB from anywhere on the level!.
BOMBS.
These are needed for blowing up certain blocks, place a BOMB down beside the
blocks, it will start to tick.
You can pick up a ticking BOMB and put it back into your pocket!.
SWITCHES.
These control lazers, conveyer belts and panels, use them wisely!.
SCANNING THE AREA.
If the level is larger than one screen, then use the arows at the top left of the
screen to flick around the level, select a Teeny Weeny to return to the game.
RESTART AND QUITTING.
Click the left mouse button on the "X" at the top left of the screen to restart a
level, you score will be reset to that of what you started that level with.
Clicking the right mouse button on the same "X", will quit the game and return
you to the game options screen.
Entering "CLEAR HIGHSCORES", as a password, resets the highscore table.
Pressing the "Q" key on the keyboard in the options screen, quits to DOS.
Everything else you will have to find out for yourself, have fun.